UI/UX & Digital Products

UI/UX Design and Digital Product Development

Research, UX and interface design for apps, platforms and dashboards: digital products people understand on first use, handed to your developers ready to build.

  • 200+projects delivered
  • 15+industries
  • 2016studio founded
  • EN · ARdesigned natively
UI/UX design of the Oscar water delivery app by KenaniaUI/UX design of the Manjam Deals bidding app by KenaniaUI/UX design of the Manjam Deals bidding app by Kenania
Screens from Oscar and Manjam Deals, two of the apps in our work below. See the projects

Selected work

Apps and websites we designed, screen by screen

Straight from our Adobe XD files, as they were handed to the developers. Open a project to see every screen.

Mobile app · Water delivery

Oscar water delivery app

An Arabic ordering app for Oscar bottled water by Assiqaya. Customers pick a case size, reorder in two taps, pay on delivery or by card, then follow the driver on a live map until the water reaches the door.

Platform
iOS and Android
Language
Arabic, right to left
Built with
BIGBANG IT Solutions
Screens
13
Read the case study →

Website · Travel booking

Uno Travel Sweden

A booking website for a Swedish travel agency: flights, hotels, car hire, helicopter trips, tours, visas, Umrah and Hajj from one tabbed search, with airline partners, offers and reviews on the same page. The file also holds the ride-booking screens of the agency app.

Scope
UX, UI and every inner page
Status
Live
Built and hosted with
BIGBANG IT Solutions
Screens
12

Mobile app · Group deals and bidding

Manjam Deals for Like Card

A deals app where buyers join a product’s group offer. When enough people join, live bidding opens and the price drops. We designed the joining meter, countdowns, bidding, orders, returns and the Apple Pay checkout.

Platform
iOS and Android
Client
Like Card
Built with
BIGBANG IT Solutions
Screens
21
Read the case study →

Mobile app · Recycling

Binko waste sorting app

A French recycling app: scan a pack, let machine learning name each part and its bin, then earn badges and watch your impact grow. Onboarding, search, collection reminders and a map of collection points complete it.

Platform
iOS and Android
Language
French
Year
2020
Screens
44
Read the case study →

Website · Concept

Al Ain Class Motors website

A website concept for Al Ain Class Motors, a supercar showroom in the UAE: search by brand and body type, new arrivals, offers by marque, a car page with gallery and video, and a side-by-side comparison table.

Scope
UX and UI concept
Status
Proposal, not built
Screens
3
Read the case study →

Shown as proposed. The client did not go ahead with this design.

The challenge

Why good-looking products still fail

Most digital products that fail were designed before anyone understood the people using them: flows that follow the company’s structure instead of the user’s task, screens that look finished but hide the next step, and dashboards that report everything except the number someone needs. Our work starts from the other side, with the task, the data and the edge cases, and the visual design follows from them.

How we work

Three principles behind every product

From the first interview to the final handoff file, every design decision is tied to a user task and a business goal.

Evidence before pixels

Stakeholder workshops, user interviews, analytics and a review of competing products come first. They give us the real tasks, the words users actually use, and the limits of your data and systems.

Clarity over decoration

Information architecture, flows and interface design are judged by one test: can a first-time user finish the task without help? Visual style, motion and microcopy exist to make the answer yes, in English and in Arabic.

Designed to be built

Designs arrive as a working system, not a folder of screens: components and their states, spacing and type tokens, annotated flows and exported assets.

Process

Four stages from the first question to a live product

Each stage ends with something you can review and approve before the next one starts.

  1. Discover

    We define the users, their key tasks and what success looks like, before a single wireframe is drawn.

    • Stakeholder workshop
    • User interviews
    • Analytics and competitor review
    • Task list and success measures
  2. Design

    User flows and wireframes first, then a clickable prototype tested with real users, then the full interface.

    • User flows and wireframes
    • Clickable prototype
    • Usability sessions
    • High-fidelity UI, LTR and RTL
  3. Handoff

    Your developers receive a system they can build from, and a walkthrough with the designers who made it.

    • Documented design system
    • Annotated screens and states
    • Exported assets
    • Developer walkthrough
  4. Launch and iterate

    After launch we review analytics and feedback with you and plan the next release.

    • Analytics review
    • User feedback
    • Prioritised fixes and features

Handoff

What your developers actually receive

Every UI/UX project ends with files a team can build from without guessing. These are pages from the GameX handoff.

GameX design system: system colours with usage rules and the typography scale
Colour and type tokenswith usage rules for every colour and a named type scale.
GameX PC builder interface: choosing a chipset with live pricing
The final interface: the configurator with compatible parts, live pricing and performance.

In every handoff

  • Design system: colours, type, spacing, icons
  • Every component with its states
  • Screens annotated for developers
  • Clickable prototype of the main flows
  • Exported assets in the sizes you need
  • A walkthrough call with your team

Industries

Products designed for 15+ industries

From marketplaces to government services. A selection of the products behind the number.

E-commerce and multi-vendor
Mawen, Tajeer, Shoppy, Car Multi-Vendor
Learning platforms
BIGBANG ITS LMS, Masar Al Arabia, Saudi Training Center
Logistics and delivery
DMS, Oda Driver & Store, Transportation App
Government and public sector
Umm Al Quwain, DTIC Syria, Camel Racing Federation
Healthcare and pharmacy
Pharmaway, Dr. Heba Akl, Pet Health Tracking
Sports and racing
Golf Race, Camel Racing, Oj Sports, Tennis Council
Fintech and accounting
Finical, ACM Car Wallet, ACM Mazadat
Hospitality and food
Massa Foods, Masa Star Hotel, Levantine, Tiffany Flowers
Gaming
GameX, Gamer X
Real estate
izone, Alsamah, Bin Radwan Group
Automotive
Car Multi-Vendor, Limoz, Tajeer
Mobile apps
Manjam, Oda, Vanessa, WAW, WaWinner
We design foriOS appsAndroid appsWeb appsAdmin dashboardsPWAsDesign systemsFigmaAdobe XD

Why us

Why product teams work with us

User research before visual design

Decisions come from tasks and evidence, not from taste.

Native Arabic and right-to-left

Arabic interfaces are designed in Arabic, not mirrored at the end.

Design systems developers can use

Components, states and tokens, documented and named.

Accessibility from the first wireframe

Contrast, focus states and readable type are checked early.

Written scope, approved milestones

Each stage is signed off before the next one starts.

One team from brand to build

Brand identity, UX and our website development in one studio.

Questions

UI/UX design questions

What do we receive at the end of a UI/UX project?

A documented design system, annotated screens with every state, a clickable prototype of the main flows, exported assets, and a walkthrough with your developers.

Do you design Arabic and bilingual interfaces?

Yes. Right-to-left layouts are designed natively, with Arabic type, mirrored navigation and icons that keep their meaning, so the Arabic product is not an afterthought.

Which design tools do you use?

Figma and Adobe XD. Files are delivered in the tool your team works in, organised so developers can inspect spacing, type and assets.

Can you also build the product?

For websites, yes: our website and app development service takes the design to a live site, delivered with an MCP server for AI-driven site management. For apps, we hand off to your developers and support them while they build.

Do you work with teams outside the Gulf?

Yes. We work with product teams across the Middle East, Africa, Asia and Europe, on site and remotely, in Arabic and English.

How do we start?

Send a short brief: the product, its users and where it stands today. We reply within 24 hours with the next steps.

Have a product to design?

Send a short brief: the product, its users and where it stands today. We reply within 24 hours with the next steps.